Meta Drive is a Drive-to-Earn gaming app enabling drivers to generate rewards for safe driving based on Driver Score, NFTs, and GameFi algorithms.
Meta Drive is a GameFi app for drivers with built-in algorithms that enhance the driving experience. Meta Drive is designed exclusively for drivers to improve their driving experience on the road. Our project has a social significance, as it is focused on reducing traffic accidents and deaths through an incentive system in the form of NFTs and tokens, $MDT and $DRW. Meta Drive users receive and use their NFTs in the form of cars. When driving a car to work, on a trip, or for a journey to the Grand Canyon, users will earn in-game currency, which may later be used in the game to improve their virtual NFT car or to gain profit. Through the gamification of the driving process, our project aims to motivate millions of drivers to drive more safely on the roads, turn routine driving into an exciting journey, and introduce the principles of WEB 3.0 into the core of our lives. The Metadrive app uses your phone's sensors to analyze parameters such as acceleration, braking, and speed. Based on this data and travel time, we assign a score to each trip and reward the user with embedded $DRW/$MDT tokens. The app calculates a driver score system that ranges from 0 to 100. The driver score is an assessment of how safe you are. A score over 80 is considered safe driving, and a score under 40 is considered unsafe driving. We use a proprietary algorithm to weigh various driver behavior factors and assign a score.
The games introduce some in-game economies to take the gaming experience to a dramatically new level. These economies introduce an in-game currency that you may use to progress through the game. The way to get this currency varies, i.e. you may collect it in the game or buy it using microtransactions. For a long time, this currency was centralized and existed only within the game provider. Thanks to blockchain and web 3.0, game developers have obtained completely new tools for expressing ownership and introducing the economy into the game.
You may ask, how can people buy virtual things instead of something from the material world? How is it possible that instead of buying a new jacket, people would rather buy armor for their game character, replenish energy to keep playing, or upgrade their game car? Young people are spending more and more time online to meet their friends. The coronavirus situation has further accelerated this trend.
The huge crypto community has created all the tools required to create a transparent economy where everyone can participate. Fungible tokens provide in-game payments, NFTs are intended to express ownership of various assets, and contracts are created to enable exchange without the involvement of a third party.
There is, of course, a downside, when people exploit what others create. All this freedom unties the hands of illegal activities, including money laundering. When creating a long-term project, you should consider all current and future external factors. To prevent illegal activities, the FATF is constantly introducing new AML and KYC rules to stop these attacks, which, on the one hand, complicates the construction of a virtual economy, and on the other hand, gives the right guidance on how to prevent this economy from being exploited. You can be 100% sure that these rules will develop in the future, affecting all participants in the economy.
While there is no strict definition of a metaverse, many projects claim to be metaverse projects. Decentralization paved the way for the metaverse, which is followed by projects. These projects led to a metaverse boom in late 2021, with Mark Zuckerberg popularizing the metaverse as a buzzword.
The economy in the metaverses mentioned above is powered by a native fungible token that plays the role of an in-game currency, i.e. a utility token with limited stock. The value of these tokens increases with their increasing usefulness since with the evolvement of the metaverse, the number of opportunities, for which the token can be used, increases as well. Construction of something on land increases the value of both that land and all the surrounding lands. Creating everything others are willing to pay for increases the demand for tokens and, therefore, their value.
The boom of the metaverse is largely supported by changes in technology and how people spend their time. The computing power we have access to is steadily growing, VR headsets are popping up in more and more households, and blockchain adoption is expanding beyond the realm of geeks and enthusiasts to the general public.
A few years ago it was unthinkable that anyone would want to watch others play. Now there are esports tournaments and on Twitch alone, over ten million users watch others playing every day. Virtual reality is being used in a growing number of sectors, including gaming, healthcare, education, automotive engineering, film-making, and development.
The Metaverse could be the next step, just like the advent of social media, which will combine all of the above into a single product. The product abstracts technology so that everyone can experience something that was unthinkable a few years ago and is now available without a technology barrier.
Safety Car is a car designed to regulate safety in various motorsport championships such as Formula 1. In this project, it is used as the status of a player who has a very low-level or completely absent GPS signal.